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Patrick Bateman Praises Morrowind

Patrick Bateman Praises Morrowind

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Do you like Bethesda's The Elder Scrolls? Their later work was a little casual for my tastes, but when Daggerfall came out in '96, I think they really came into their own, commercially and artistically. The whole game has a clear, crisp aesthetic, and a new sheen of consummate professionalism that really gives the writing depth a big boost. The series has been compared to Baldur's Gate, but I think TES has a far more post modern and interpretive sense of world building. In 2002, Bethesda released this, Morrowind, their most accomplished game. I think their undisputed masterpiece moment is the fight against Dagoth Ur, a moment so thrilling, most people probably don't consider the implications. But they should, because it's not just about getting revenge and making right the past, it's also a personal statement about the concept of transcendence itself.
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Patrick Bateman from American Psycho sits in a suit while holding a copy of The Elder Scrolls III: Morrowind, with a long social-media post praising Bethesda's games and Morrowind's artistic depth beside him. The joke comes from applying Bateman's pretentious monologue style to an exaggeratedly serious analysis of a video game, making ordinary game enthusiasm sound intellectually profound. EN: Patrick Bateman from American Psycho sits in a suit while holding a copy of The Elder Scrolls III: Morrowind, with a long social-media post praising Bethesda's games and Morrowind's artistic depth beside him. The joke comes from applying Bateman's pretentious monologue style to an exaggeratedly serious analysis of a video game, making ordinary game enthusiasm sound intellectually profound.

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Patrick Bateman holding a business card
Type
image
Size
800×559 · 110.7 KiB
Mood
pretentious, absurd
Language
en
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