Unlimited Tokens Can Fix Everything
Add an x86-64 assembly engine for all 37 effects No offence, but why make this less portable for likely zero perceivable speedup? You could literally go frame by frame and probably spot nothing reliably on hardware made in the last 30 years, margin of error if anything at all. The only realistic difference between this and the old version is that it doesn't work on ARM or whatever other architecture now, a check to see if this version could be used likely has more overhead. This is 101 definition of misplaced priorities in my opinion "The pursuit of excellence requires no justification". And if you'd look at the code, you'd see that we fall back to the slower Rust implementation when asm acceleration is not possible. Also, you're still stuck in fixed-pie thinking if you think this is happening at the expense of anything else. I have unlimited tokens. We can fix everything, we can do anything.
На скриншоте обсуждение пулл-реквеста о добавлении x86-64 ассемблерного движка для 37 эффектов. Один разработчик критикует бессмысленную оптимизацию ради почти незаметного ускорения и потери переносимости, а другой отвечает чрезмерно уверенно: «У меня безграничное количество токенов. Мы можем исправить всё, мы можем сделать что угодно». Шутка высмеивает неограниченные ресурсы ИИ и абсурдную уверенность в том, что ими можно решить любую инженерную проблему. EN: The screenshot shows a pull request discussion about adding an x86-64 assembly engine for 37 effects. One developer criticizes the pointless optimization for an almost imperceptible speedup and the loss of portability, while another responds with exaggerated confidence: “I have unlimited tokens. We can fix everything, we can do anything.” The joke mocks unlimited AI resources and the absurd confidence that they can solve any engineering problem.
- @gentoomemes / 22160 2026-09-30
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- image
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- Mood
- sarcastic, absurd
- Language
- en
- Added