100 Gigabytes Shader Cache
I fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised game News By Andy Edser published September 15, 2025 Still, a fix is a fix. Mostly. 100 GIGABYTES TO THE SHADER CACHE
A fake gaming news screenshot says that increasing Borderlands 4’s shader cache to 100 GB fixed its stuttering, despite this feeling unreasonable for a well-optimised game. Below it, Patrick Star from SpongeBob SquarePants dramatically shoots a basketball, with the captions “100 GIGABYTES” and “TO THE SHADER CACHE,” turning the technical fix into an absurdly oversized dunk. It is used as a reaction to ridiculous but effective workarounds and excessive PC game requirements.
Patrick Star / Патрик Старbasketball player / баскетболистbasketball / баскетбольный мячbasketball hoop / баскетбольное кольцоsports jersey / спортивная майкаcrowd / толпаbasketball court / баскетбольная площадкаarena / аренаvideo game news article / новостная статья о видеоигреshader cache / кэш шейдеровcomputer graphics / компьютерная графикаpurple uniform / фиолетовая форма
- @gentoomemes / 18793 2025-10-02
- Template
- Patrick Star basketball dunk
- Type
- image
- Size
- 605×800 · 118.6 KiB
- Mood
- absurd, sarcastic
- Language
- en
- Added