Writing Your Game in Assembly
Game not giving you enough FPS? try writing it it in Assembly No team No libraries no engine Just 500,000 lines of code Surely you will not regret writing your game in assembly.
A chaotic amusement park from RollerCoaster Tycoon is overlaid with captions joking that writing a game in Assembly will solve low FPS, despite requiring no team, libraries, or engine and demanding 500,000 lines of code. The punchline is sarcastic: Assembly may offer performance, but the absurd development effort makes it a terrible practical solution. EN: A chaotic amusement park from RollerCoaster Tycoon is overlaid with captions joking that writing a game in Assembly will solve low FPS, despite requiring no team, libraries, or engine and demanding 500,000 lines of code. The punchline is sarcastic: Assembly may offer performance, but the absurd development effort makes it a terrible practical solution.
amusement park / парк аттракционовroller coaster / американские горкиwooden roller coaster / деревянные американские горкиsteel roller coaster / стальные американские горкиpark guests / посетители паркаgame interface / интерфейс игрыtrees / деревьяgrass / траваbuildings / зданияfood stall / киоск с едойtrash cans / мусорные урныpaths / дорожкиAssembly code / код на ассемблереengine photograph / фотография двигателяlarge white caption text / крупный белый текст
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- Type
- image
- Size
- 800×800 · 255.2 KiB
- Mood
- sarcastic, absurd
- Language
- en
- Added