Skyrim Made in 2026
if SKYRIM was made in 2026 CURRENT OBJECTIVE: - DON’T Pull the Lever Yeah, I can see something to do with CURRENT OBJECTIVE: - Investigate the Statues Ooh, I'm a sneaky CURRENT OBJECTIVE: - Match The Statues (0/3) - First One is a Snake CURRENT OBJECTIVE: - Match The Statues (1/3) - Investigate the Missing Imprint not up here. CURRENT OBJECTIVE: - Match The Statues (2/3) Ugh, am I gonna have CURRENT OBJECTIVE: - Match The Statues (3/3) - Pull the Lever (for real this time) Just had to do it CURRENT OBJECTIVE: - Jump off a bridge Nice, it worked, DB. TWO-HANDED INCREASED TO 19
The clip humorously reimagines Skyrim as a modern game with an overcomplicated quest system. The player character is told not to pull a lever, investigates statues, matches a snake symbol, searches for a missing imprint, finally pulls the lever, and is then immediately given the objective to jump off a bridge. Dramatic game music and subtitle-like dialogue heighten the absurd escalation and parody modern quest design. EN: The clip humorously reimagines Skyrim as a modern game with an overcomplicated quest system. The player character is told not to pull a lever, investigates statues, matches a snake symbol, searches for a missing imprint, finally pulls the lever, and is then immediately given the objective to jump off a bridge. Dramatic game music and subtitle-like dialogue heighten the absurd escalation and parody modern quest design.
- @sbunem / 136012 2026-08-07
- Type
- video, 0:49
- Size
- 720×1280 · 6.6 MiB
- Mood
- absurd, sarcastic
- Language
- en
- Added