Fallout NPCs Start Talking
Fallout 3/New Vegas NPCs when you initiate a conversation with them
A startled-looking animated creature turns toward another character in a dim interior. The joke compares their awkward, unnatural movement to the strange behavior of NPCs in Fallout 3 and Fallout: New Vegas when the player initiates dialogue, making it useful as a reaction to someone suddenly becoming bizarre or robotic during a conversation.
- @memetutorial / 18140 2024-02-25
- Type
- video, 0:00
- Size
- 750×506 · 131.0 KiB
- Mood
- absurd, awkward
- Language
- en
- Added