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Code With Extremely Long Names

Code With Extremely Long Names

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Text on the meme
public class GameManager : MonoBehaviour { public bool ThisBoolMakesItSoThatTheGameHasHigherContrastForAccessibilityPurposes; public bool ThisBoolIsUsedToIndicateThatThePlayerHasWonTheGame; public float ThisNumberIncreasesForEveryUnitThePlayerHasMovedSoThatTheyCanViewItInTheStatistics; public int ThisIncreasesEveryTimeThePlayerDiesAndIsAlsoForStatisticPurposes; public float TheAmountOfHealthThePlayerCurrentlyHas; public void CallThisWhenThePlayerLosesHealthAndIfHealthGoesBelowZeroThePlayerWillDie(float theAmount { TheAmountOfHealthThePlayerCurrentlyHas -= theAmountOfDamageThePlayerWillTake; if(TheAmountOfHealthThePlayerCurrentlyHas < 0) { CallThisWhenThePlayerIsSupposedToDieAndItWillDoAnAnimationAndRespawnThePlayer(); } } public void CallThisWhenThePlayerIsSupposedToDieAndItWillDoAnAnimationAndRespawnThePlayer() {
What it means

A dark-themed code editor shows a C# GameManager class with absurdly long, self-explanatory variable and method names. The joke is that the code has no comments because every identifier is an entire explanation, making it a reaction to undocumented or comically verbose programming practices.

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Type
image
Size
798×359 · 52.8 KiB
Mood
sarcastic
Language
en
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