Indie Game Studio Priorities
>be intending >spend millions developing mario and zelda spinoffs w/ the "damsel in distress" as the powerful main character >no one cares >be random indie game studio from japan >make a game where you just watch an insane/ traumatised/drug addicted girl suffer in different ways >most universally beloved female game character this decade and it's not even close what does this mean?
A pastel anime-style girl holds a sheet of paper above a text post comparing major studios making expensive Mario and Zelda spinoffs with a random Japanese indie studio making a game about watching a traumatized, drug-addicted girl suffer. The joke is that the obscure, psychologically intense indie character becomes far more beloved than the mainstream projects, likely referring to a cult female game character. This is sent as a reaction to unexpected popularity, niche media obsession, or the contrast between corporate games and eccentric indie works. EN: A pastel anime-style girl holds a sheet of paper above a text post comparing major studios making expensive Mario and Zelda spinoffs with a random Japanese indie studio making a game about watching a traumatized, drug-addicted girl suffer. The joke is that the obscure, psychologically intense indie character becomes far more beloved than the mainstream projects, likely referring to a cult female game character. This is sent as a reaction to unexpected popularity, niche media obsession, or the contrast between corporate games and eccentric indie works.
- @eternalclassic / 54669 2024-07-24
- Type
- image
- Size
- 432×680 · 59.3 KiB
- Mood
- саркастичный, абсурдный
- Language
- en
- Added