Unhandled Rarity Exception
Color rarityColor = rarity switch { ERarity.Common => _rarityColorCommon, ERarity.Epic => _rarityColorEpic, ERarity.Legendary => _rarityColorLegendary, _ => throw new NotImplementedException($"Unhandled rarity: {rarity3}") };
A programmer’s code maps Common, Epic, and Legendary item rarities to colors, but throws an exception for any unhandled rarity. The joke is a developer reaction to an unexpected or unsupported game rarity, often sent when something falls outside the predefined categories.
- @eternalclassic / 41405 2023-11-06
- Type
- image
- Size
- 800×144 · 18.9 KiB
- Mood
- sarcastic, absurd
- Language
- en
- Added