Ray Tracing in Pure CMake
Ray Tracing in pure CMake Dec 27, 2020 • 9 minute read • Graphics Without further ado, I present: a basic whitted ray tracer, complete with multicore rendering, written in 100% pure CMake. If you don't care about the details, and just want to see the code, you can find it here. Rendered in 7m23s on a i5-10210U, 8 processes
A screenshot of a web article titled “Ray Tracing in pure CMake,” showing a colorful ray-traced sphere rendered on a checkerboard floor. The joke is the absurdity of implementing a ray tracer entirely in CMake, a build-system language, with the painfully long render time making the overengineered project even funnier. It is shared as a reaction to excessive programming experimentation, pointless technical complexity, or proudly terrible engineering decisions.
webpage screenshot / скриншот веб-страницыarticle heading / заголовок статьиray-traced sphere / трассированная сфераcheckerboard floor / шахматный полcolored lighting / цветное освещениеblack background / чёрный фонcomputer-generated image / компьютерное изображениеarticle text / текст статьиhyperlink / гиперссылкаdate line / строка с датойrendering caption / подпись о рендерингеbrowser page / страница браузера
#ray tracing#трассировка лучей#cmake#сmake#programming#программирование#coding#кодинг#software#программное обеспечение#computer graphics#компьютерная графика#rendering#рендеринг#developer humor#юмор программистов#overengineering#переусложнение#absurd#абсурд#reaction#реакция#screenshot#скриншот#geek#гик#мем#meme
- @ithueti / 3527 2021-01-12
- Type
- image
- Size
- 786×605 · 50.3 KiB
- Mood
- absurd, sarcastic
- Language
- en
- Added