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Glitched Pokémon Music Battle

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Go! FIGHT PKMN ITEM RUN TYPE COOLTRAINER 4/13 What that means but hey it's there! Since the game NEEDS to have red text on pokemon you have this monstrosity out. The "I" is the first pokeglitch for this LP, and it's pretty... LACKSTER actually. It only has one move, you can't keep it (which will be seen why shortly), and it's also kind of weak. However, as you can see its release text pretty much fucked up the battle screen. Pidgeotto's name is now replaced with a bunch of blobs and its health bar has shot through the roof! I should also state that with "I"'s release the music slowly quiets down until it's completely silent, no interesting glitchy music here but it's kinda creepy how low the music just dies. "I"'s cry is a strange sequence of a distorted Seel/Dewgong cry followed by a regular Zapdos cry.
What it means

A monochrome Pokémon battle screen shows a glitched enemy bird Pokémon while menus, stats, and text become increasingly corrupted. A block of commentary explains that the Pokémon has one broken move and that releasing it distorts the battle screen, raises the HP display, and gradually kills the music. The joke is the absurd escalation from a normal Game Boy battle into a bizarre Pokémon glitch, capped by corrupted visuals and unsettling audio.

Sound
Objects
Tags
Source
Template
Pokémon battle screen
Type
video, 0:13
Size
1920×1080 · 1.7 MiB
Mood
absurd, creepy
Language
en
Added