My Fault, Didn’t Know You Were Chill
pub fn sin_q(x: f64) → f64 { let x2 = (x * x); let mut acc = (1.0f64 / 1.21645100408832e17f64); acc = ((1.0f64 / 355687428096000.0f64) - (x2 * acc)); acc = ((1.0f64 / 1307674368000.0f64) - (x2 * acc)); acc = ((1.0f64 / 6227020800.0f64) - (x2 * acc)); acc = ((1.0f64 / 39916800.0f64) - (x2 * acc)); acc = ((1.0f64 / 362880.0f64) - (x2 * acc)); acc = ((1.0f64 / 5040.0f64) - (x2 * acc)); acc = ((1.0f64 / 120.0f64) - (x2 * acc)); acc = ((1.0f64 / 6.0f64) - (x2 * acc)); // Taylor cos on [0, π/2]: 1 - x²/2! + x⁴/4! - ... - x¹⁸/18! (Horner). pub fn cos_q(x: f64) → f64 { let x2 = (x * x); let mut acc = (1.0f64 / 6402373705728000.0f64); acc = ((1.0f64 / 20922789888000.0f64) - (x2 * acc)); acc = ((1.0f64 / 87178291200.0f64) - (x2 * acc)); acc = ((1.0f64 / 479001600.0f64) - (x2 * acc)); acc = ((1.0f64 / 3628800.0f64) - (x2 * acc)); acc = ((1.0f64 / 40320.0f64) - (x2 * acc)); acc = ((1.0f64 / 720.0f64) - (x2 * acc)); acc = ((1.0f64 / 24.0f64) - (x2 * acc)); return (1.0f64 - (x2 * (0.5f64 - (x2 * acc)))); } My fault, didn't know you were chill like that
The image combines a dense Rust code screenshot with a reaction image of Woody from Toy Story looking startled. The caption says “My fault, didn't know you were chill like that,” jokingly reacting to unexpectedly complicated or overly intense behavior as if it were surprisingly relaxed. It is sent when someone discovers that a seemingly intimidating person, situation, or piece of code is actually harmless or laid-back.
code editor / редактор кодаRust source code / исходный код Rustprogramming text / текст программыsyntax highlighting / подсветка синтаксисаWoody doll / кукла Вудиcowboy hat / ковбойская шляпаyellow plaid shirt / жёлтая клетчатая рубашкаcowboy vest / ковбойский жилетred bandana / красная банданаgreen toy surface / зелёная игрушечная поверхностьblack boot / чёрный ботинокcaption text / текст подписиcomputer screen / экран компьютера
- @dev_meme / 8521 2026-10-30
- Type
- image
- Size
- 800×494 · 88.7 KiB
- Mood
- sarcastic, absurd
- Language
- en
- Added