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Capybara to Super Mario 64 Compilation

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capybara ?! capybara !!! coconut doggy HOW TO COMPILE SUPER MARIO 64 Install WSL and a distro of your choice following Windows Subsystem for Linux Installation Guide for Windows 10. We recommend either Debian or Ubuntu 18.04 Linux distributions under WSL. Note: WSL1 does not currently support Ubuntu 20.04. Next, clone the SM64 repo from within the Linux shell: git clone https://github.com/n64decomp/sm64.git Then continue following the directions in the Linux installation section below. There are 3 steps to set up a working build. Step 1: Install dependencies The build system has the following package requirements: binutils-mips capstone pkgconf python3 >= 3.6 Dependency installation instructions for common Linux distros are provided below: Debian / Ubuntu To install build dependencies: sudo apt install -y binutils-mips-linux-gnu build-essential git libcapstone-dev pkgconf python3 Arch Linux To install build dependencies: sudo pacman -S base-devel capstone python Install the following AUR packages: mips64-elf-binutils (AUR) Other Linux distributions Most modern Linux distributions should have equivalent packages to the other two listed above. You may have to use a different version of GNU binutils. Listed below are fully compatible binutils distributions with support in the makefile, and examples of distros that offer them: mips64-elf (Arch AUR) mips-linux-gnu- (Ubuntu and other Debian-based distros) mips64-linux-gnu- (RHEL/CentOS/Fedora) You may also use Docker to handle installing an image with minimal dependencies. Step 2: Copy baserom(s) for asset extraction For each version (jp/us/eu/sh) for which you want to build a ROM, put an existing ROM at ./baserom.<VERSION>.z64 for asset extraction. Step 3: Build the ROM Run make to build the ROM (defaults to VERSION-us). Other examples: make VERSION=jp -j4 # build (J) version instead with 4 jobs make VERSION=eu COMPARE=0 # build (EU) version but do not compare ROM hashes Resulting artifacts can be found in the build directory. The full list of configurable variables are listed below, with the default being the first listed: VERSION: us, jp, eu, sh GRUCODE: f3d_old, f3d_new, f3dex, f3dex2, f3dexz COMPARE: 1 (compare ROM hash), 0 (do not compare ROM hash) NON_MATCHING: Use functionally equivalent C implementations for non-matchings (Currently there aren't any non-matchings, but this will apply to iQue). Also will avoid instances of undefined behavior. CROSS: Cross-compiler tool prefix (Example: mips64-elf-).
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Короткая анимация сначала показывает улыбающуюся аниме-девушку за огромной капибарой с подписями «capybara?!», «capybara !!!» и «coconut doggy». Затем ролик резко переключается на чёрные экраны с подробными инструкциями по компиляции Super Mario 64, установке WSL, зависимостей и сборке ROM. Шутка построена на абсурдном переходе от милого изображения капибары к чрезмерно техническому руководству, поэтому ролик можно отправить как реакцию на внезапное усложнение ситуации.

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Locked in my diary Seven two sucks, I'm ready

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video, 0:13
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728×720 · 1.6 MiB
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absurd, playful
Language
en
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