Persona Menus Are Annoying to Make
"We have unique designs that we make for each and every menu. This is actually really annoying to do." Says Persona series and Metaphor: ReFantazio director Katsura Hashino. "When you open them up there’s a whole separate program running and a separate design that goes into making it. It takes a lot of time." PERSONA DIRECTOR SAYS THE AMAZING MENUS ARE “ACTUALLY REALLY ANNOYING” TO MAKE
A screenshot of an IGN post shows a quote from Persona and Metaphor: ReFantazio director Katsura Hashino about the time-consuming process behind the series’ distinctive menus, alongside a red-and-black Persona-style game scene. The joke is that visually impressive menus look effortless to players but require extensive separate design and programming work, making this a reaction to frontend developers discovering that recreating Atlus menus is difficult.
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- @gentoomemes / 13879 2024-10-07
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